The GIGABYTE assembler was the first to officially announce the Radeon RX Vega 56, a graphics card in which they have maintained the official reference design of AMD, which means it maintains the set of colors, materials and turbine type fan.
At the finished level there is not much else to say. As we see also has a metal plate in the back with a rather simple termination that provides structural strength and helps to cool the card.
The AMD Radeon RX Vega 56 uses the graphic core Vega 10 XL, which means that it has a reduced specifications when compared to the Radeon RX Vega 64. Here is a simple comparison so that you have the differences clear:
- 3,584 shaders (4,096 on the Radeon RX Vega 64).
- 224 units of texturing (256 in Radeon RX Vega 64).
- 64 raster units (same as Radeon RX Vega 64).
- 048-bit bus and 8 GB of HBM2 at 1600 MHz (1,890 MHz in the Radeon RX Vega 64).
- Operating frequencies of 1,156 MHz-1,471 MHz in normal and turbo mode.
The first performance tests suggest that the AMD Radeon RX Vega 56 seamlessly outperforms the NVIDIA GTX 1070, which means it’s a recommended graphics card to play in 1080p and 1440p resolutions with maximum qualities and enjoy full fluidity.
With it would also be possible to play in 2160p (4K) and get a good experience, but we would have to lower the quality settings to high level in some cases or settle for averages of approximately 30 FPS.
The AMD Radeon RX Vega 56 will arrive at the end of this month with a price of 399 dollars.