The Radeon RX 560 and the GTX 1050 are direct rivals within what we can consider as graphics cards for low-end gaming. That is to say, those that have a low cost but are designed to offer a good experience in 1080p resolutions, whenever we adjust the levels of quality according to the requirements of each specific title.
In the video that we accompany, we can see a complete comparison of the performance of both cards in current games and the conclusions that we can draw are clear, but before we will see the full specifications of each and it’s selling price to have a complete view of the value they offer.
Radeon RX 560:
- This model has 1,024 shaders, & 64 texture units.
- 16 units of rasterizo
- 128-bit bus
- 4 GB of effective GDDR5 graphics memory at 7 GHz
- TDP of 80 watts
- Average price: 125 euros
GeForce GTX 1050:
- 640 shaders
- 40 units of texture
- 32 rasterizing units
- 128-bit bus
- 2 GB of effective GDDR5 graphics memory at 7 GHz
- TDP of 75 watts
- Average price: 130 euros.
In general, both offer a very similar performance, and we can speak almost of a draw in most cases, although in some specific games like Wolfenstein II: The New Colossus we see that the Radeon RX 560 clearly wins while in Tom Clancy’s Ghost Recon Wildlands imposes the GTX 1050.
The Radeon RX 560 is better prepared for APIs such as Vulkan and DirectX 12 and thanks to its 4GB of graphics memory should age better, but the GTX 1050 offers a very solid value and more “to present”. It is an equally interesting option.